An Online World Built on Old-School Rules
Mountains of Ashrun · persistent online world
Download the Electron desktop client for Mac OS, Windows, or Linux. Zephyria is not played in the browser at zephyria.live — this site is the installer page. After install, you connect to the live world of Ashrun (Mountains zone): real-time multiplayer, quest chains, shops, and tabletop-inspired combat.
Installers & disk space
Installer = Zephyria.app (Electron shell). First launch downloads ~2.1 GB of 3D models, audio, and textures from zephyria.live into your user data folder. Ongoing = small client patches via manifest — no full reinstall for hotfixes. Plan for ~3–4 GB total disk.
Unsigned alpha — Mac OS and Windows show one-time security prompts; full steps on the next screen
Pen-and-paper combat in real time: THAC0-style attacks, armor class, saves, and spell slots that must be prepared.
Characters, inventory, and reputation persist. See other adventurers move and fight in the same zones via WebSocket sync.
Movement, combat, chat, and NPC updates stream over a dedicated Ratchet WebSocket — no page reloads or turn-based waiting.
A server-side NPC processor gives every creature its own tick: patrol routes, dialogue, reactions, and combat decisions.
Branching quest chains, reputation gates, and world-state triggers — choices change dialogue and who will help you.
Warriors, priests, rogues, and arcane casters with class kits, spell lists, and progression rooted in AD&D 1st Edition + UA/OA.
Babylon.js renders terrain, GLB buildings, and animated characters with mesh collision, lighting, and smooth third-person camera.
Shops, loot tables, crafting, and item durability tied to classic equipment rules — gold and gear matter.